Techno Tenement is a little tower sim game about surviving the apocalypse in a destroyed prison tower. Build farms and generator rooms to provide food and power to your survivors.
In the, not too, distant future, human kind has taken a dark path. A path of desolate and baron wastelands that is incapable of sustaining life. We have chosen to not die off but to build our way to a brighter tomorrow. – some guy
The end result isn’t quite a finished game, but we accomplished some cool stuff:
7 unique room types
worker ai that search for ways to keep busy
dynamic music that changes based on the events in game
dynamic level generation - the game supports towers of arbitrary height / diameter
I learned what a Quaternion is (the write-up is from my friend, one of the programmers for the project, Matt Lee)
Here's the game that was submitted: http://madleedesign.com/misc/ludumdare38/
And here's the submission page: https://ldjam.com/events/ludum-dare/38/techno-tenement